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Destruction Allstars Style (FAN ART) Vehicle Carrier - Hard Surface Modelling

This vehicle carrier was modelled, textured and rendered by myself using Maya, Substance Painter and UE5 respectively as part of a hard surface modelling university assignment. From start to finish, I worked on this project for around 3 weeks whilst juggling other projects and work life. I experimented with using some UE5 blueprints to make a short animated video to bring the model to life. 
Tri-count - 35,064 
Original Concept from - https://www.artstation.com/artwork/Qn6WVl

Vehicle Carrier Video Render

Secondary Render

Secondary Render

Primary Render

Primary Render

Primary Render UVs

Primary Render UVs

Secondary Render UVs

Secondary Render UVs

Texture Breakdown 2

Texture Breakdown 2

Texture Breakdown 1

Texture Breakdown 1