This modular environment is designed to fit within the overwatch style. More specifically, the storyline and aesthetic of this environment is heavily influenced by Overwatch's Horizon Lunar Colony map. All assets and textures were created by myself in Maya and Substance Painter, and the scene is built UE4. As this was a concept piece of work, tri-count and texture sizes were not being assessed too strictly, however we were still expected to work effectively. The end-user has a good level of reusability from all assets, and modular pieces have their pivot points in appropriate places.
Modular Kit Layout Topology Pan